Character Development
Here are a few pages from sketchbook, where I have really explored my chosen characters, and pushed them further, in terms of media and narrative.
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Storyboarding
To illustrate my intentions for my GIFS for a group crit, I created a set of storyboards which I found really useful in terms of helping me to get my ahead around the order of my stills etc. I feel like I really pushed myself creatively to think up strange and wacky scenarios my characters could be in.
For this gif I was inspired by my tutor who said that the more subtle the gif, the more powerful it may be, so I was toying with the idea of doing something simple, well. |
Construction Of GIFS
When creating the artwork for my animation, I found myself thinking of innovative ways to solve the problem of creating animation cycles, a method I found to be really complex and quite time consuming.
BEARD MAN
Original Artwork for Transformation Of Beard |
Original Artwork for Blink Cycle |
Source |
My attempt at a Walk/Turn Cycle
POO MAN
BUBBLEGUM GIRL
Bubble Popping Cycle (I found it easier to draw it, and then erase it) |
Mouth Chewing Cycle |
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